
See what others have said about Bytegeist.
Below are just some of our testimonials.
Please contact us for our recent client list and additional information
info@bytegeistsoftware.com.
"Bytegeist Software has been a pleasure to work
with. Our project out-sourced artist productivity tools development
work when we were unable to fit the work into our schedule. The
relationship was a great success. Our team was impressed with the
rapid development of the requested tools and Bytegeist's turnaround
time for fixes and changes. I was able to focus my development team on
other issues while keeping our art team happy and more productive. I
am sure to use Bytegeist again, I cant speak highly enough of their
professionalism."
- Andrew Kertesz, Development Lead,
Microsoft Game Studios.
“The Bytegeist team has
helped tremendously with the delivery of the Xbox Preview Pipeline.
Our work relationship has always been ideal, they are proven to
deliver software in an extremely timely manner and have provided
support for issues with the Xbox Preview Pipeline in less than 24
hours without exception. Their dedication and originality in finding
solutions to our problems has been a real help to many Xbox developers
and it has been a real pleasure working them”.
-Frank Savage, Lead Developer,
Microsoft Inc, Xbox Advanced Technology Group.
"We had an impossible task made possible by
Bytegeist. The complex nature of the tool meant we needed a developer
that understood our problem, and explained all the pitfalls we hadn't
thought of.
On top of that we needed them to supply a solution that could still be
met within our proposed budget. The result was the tool was written
quickly, performed as expected and was supported until we had ensured
all art assets had been correctly processed, and at about 900 assets
that was no mean task.
The problem is now, that I want Bytegeist to solve all our art
problems!"
-Adam Parsons, Lead Artist, Black Studio:
Codemasters.
"Right Hemisphere has
worked closely with Bytegeist on a number of projects and have been
100% satisfied with the results. Their work is very professional, well
tested and the development reporting is excellent. We would have no
hesitation recommending them to another company for development work."
-
Mark Thomas, President and Founder of
Right Hemisphere Ltd.
"The Bytegeist team was able to assist with
providing technical expertise and helping optimize our motion capture
processes. They were innovative with trouble shooting problems, and
efficient in providing solutions. They were easy to work with and
answered all our questions. I look forward to working with them again.
"
- Tim Golsby-Smith | Animation Lead |
Plastic Wax
“I have found Bytegeist to be both thorough
and helpful. Their team will do whatever necessary to ensure that the
problems are fixed and to ensure the project is completed with the
highest quality attainable. I thoroughly recommend their services to
others. Their sterling work on our DirectX renderer enabled smartVR to
advance its competitive edge.”
- Haraldur Darri Þorvaldsson, CTO
of
smartVR
Inc.
“If you’re reading this then you’re probably
considering Bytegeist for your software development requirements. I
can wholeheartedly recommend them. During my dealings with the
Bytegeist team I’ve found them to be reliable, fair, and hardworking.
I can recommend them for software tools, 3D plugins, and graphics
development work.
The directors, Jed Fisher and Dan Evans, are both clear, enthusiastic
and a pleasure to work with. Over a long relationship with us, the
Bytegeist team's software programming and design skills have made a
significant contribution to Brilliant Digital’s technology base”
- Anthony Rose,
Chief Technology Officer of
Brilliant Digital Entertainment Inc.
“Thanks
you once again for the services Bytegeist provided to Info-Onscreen
Software Systems. Bytegeist’s team did excellent work from their
analysis of the requirements to the delivery and documentation of the
final system. Their expertise in C++ and TCP/IP Comms was a great
asset to our project. I’ll look forward to working with them again in
the future.”
- Marc Ridey, Software Development
Manager of
Info-Onscreen Software Systems Ltd
"a customized 3D engine, with blazing fast software, Direct X,
and OpenGL support fully integrated. These guys are on the ball, truly
amazing"
- Technical Manager -
3D Interactive Pty Ltd.

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