 The Bytegeist modeling, texturing, and animation team
are skilled in broadcast and post production, however their real flair
can be seen in the ability to work with real time real time
constraints.
Download the Bytegeist 2001 Show Reel to see just how
good our real time skills are.
Select your preferred format and size: -
Also be sure to check out our Art Brochures, these can be
downloaded in Jpeg form. Click
here.
Please contact
Bytegeist if you would like to see the full version and more
examples.
All our team are veterans, highly experienced,
efficient and able to work rapidly, we understand the "feel" and
desired atmosphere of what you want.
Our texture artists have years of know-how in
creating great looking textures for the demanding real time 3D
environment, we can create texture maps to fit within your engines
specific requirements.


Fast Real time Rendering - using special techniques our
artists will have Sets look great and run fast.
Some examples of common services the Bytegeist
art team delivers include: -
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Character and Prop Modeling - Low res and/or
High res models, done to the polygon-count you specify;
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Sets, levels and
environment modeling;
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Character and
Level texture mapping;
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Character skeletal rig setup, bones or
biped;
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Character Skinning;
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Morph animation, lip-sync, and facial
expressions for your characters;
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Animation cycles;
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Intro and cut-scene animation,
professionally directed and assembled. Pre-rendered or specific to
Real-Time;
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Team training and project management.
Our artists have 3dsMax®,
Maya®, and Photoshop®
experience.
Please see our
Service page for further information. Contact Bytegeist to see if
Bytegeist can help you.
Please email
info@bytegeistsoftware.com for any questions or information,
alternatively use the information request form below.

Copyright © 2000 - 2004
Bytegeist Software Pty Ltd - All Rights
Reserved
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