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BYTEGEIST SOFTWARE

PTY LTD

 

 

The Bytegeist modeling, texturing, and animation team are skilled in broadcast and post production, however their real flair can be seen in the ability to work with real time real time constraints.

Download the Bytegeist 2001 Show Reel to see just how good our real time skills are. 

Select your preferred format and size: -

Also be sure to check out our Art Brochures, these can be downloaded in Jpeg form. Click here.

Please contact Bytegeist if you would like to see the full version and more examples.

All our team are veterans, highly experienced, efficient and able to work rapidly, we understand the "feel" and desired atmosphere of what you want.

Our texture artists have years of know-how in creating great looking textures for the demanding real time 3D environment, we can create texture maps to fit within your engines specific requirements.

Fast Real time Rendering - using special techniques our artists will have Sets look great and run fast.

Some examples of common services the Bytegeist art team delivers include: -

  •  Character and Prop Modeling - Low res and/or High res models, done to the polygon-count you specify;

  •  Sets, levels and environment modeling;

  •  Character and Level texture mapping;

  •  Character skeletal rig setup, bones or biped;

  •  Character Skinning;

  •  Morph animation, lip-sync, and facial expressions for your characters;

  •  Animation cycles;

  •  Intro and cut-scene animation, professionally directed and assembled. Pre-rendered or specific to Real-Time;

  •  Team training and project management.

Our artists have 3dsMax®, Maya®, and Photoshop® experience.

Please see our Service page for further information. Contact Bytegeist to see if Bytegeist can help you.

Please email info@bytegeistsoftware.com for any questions or information, alternatively use the information request form below.

 

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