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BYTEGEIST SOFTWARE

PTY LTD

 

 

MEDIA RELEASE 21st FEBRUARY 2002 GMT.

BYTEGEIST SOFTWARE ANNOUNCES VEHICLE & PHYSICS MIDDLEWARE SDK

Bytegeist Software Pty Ltd http://www.bytegeistsoftware.com, an Australian and UK based computer game and 3D graphics technology company, is pleased to announce the first release of it’s Vehicle & Physics Middleware Software Development Kit (SDK). This software enables real-time physics computation to be added to 3D graphics and simulation engines.

The SDK consists of a well-written Application Programming Interface (API) along with a number of 3D graphics package plugins. The API has been designed to fit into any 3rd party graphics or simulation engines. It allows fast and stable Rigid Bodies simulation with Realistic friction modeling and collision response. The 3D graphics package plugins allow artists and designers to setup the physics responses using collision meshes, gravity, friction, elasticity, bounce, and springiness.

Bytegeist Software plans to continue to further develop the SDK and is currently looking for partners to be the first to benefit from using the SDK. Pricing is expected to be announced shortly.

Jed Fisher, Founder and CEO of Bytegeist Software, remarked: "Physics implementation has been one of our most widely requested services, so it is indeed a pleasure to have our high quality physics middleware SDK hit the market, our pricing is to be at a reasonable low cost level allowing the maximum number of people to benefit from this technology. I am greatly looking forward to seeing the first third party games releases using the engine."

Further information:

info@bytegeistsoftware.com

Jed Fisher, Founder & Chief Executive Officer
Bytegeist Software Pty Ltd
Intl Tel: +61 289 033 367

http://www.bytegeistsoftware.com


 

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